Extraction plan

Scene based on a shot from the tv serie The last of us. The characters are metahuman from fab :)

Nanite ground and optimized LOD chain.

Nanite ground and optimized LOD chain.

Even with layering textures, the shader complexity stay well optimised.

Even with layering textures, the shader complexity stay well optimised.

Main references used, the left shot is from the Last of Us tv show.

Main references used, the left shot is from the Last of Us tv show.